System Goose Overload


-Game Maker




-Lead Programmer

-Game Design


System Goose Overload is a Stealth/Comedy/RPG and was the first game that I made.


Development started in March 2016 and it took a total of 7 months to make. The game was published on 4th August 2017.

I was responsible for all the programming and art/animation. Although not a shinning example of game design it is a project I am very much proud of.

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Joseph Calabro © 2020

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